1984 dodge Prospector

Cedits
Origianl dodge mesh by unknown mesh found at http://www-c.inria.fr/gamma/gamma.php
engine parts and undercarrige by Greengiant
Original interior parts and extras from the SPC team
Seat curtosey of Brendan62

All remodeling of parts textures and getting the dodge ingame by Soul_courageous (or repoman whichever name you prefere)

Installation
the usual, swao bobcat.dff and .txd wih the ones in ta gta3.img file using summut like imgtool2
to have the dash work right replace vehiclelights128 and vehiclelightson128 from your vehical.txd with the two in this zip

Then add the following lines

Vehical.ide
422, 	bobcat, 	bobcat, 	car, 		BOBCAT, 	BOBCAT, 	null,	worker, 	10, 	0,	0,		-1, 0.75, 0.75,		0

Handling.cfg (defualt line expect new flags for dual exhaust)
BOBCAT       1700.0    4000.0   2.5    0.0 0.05 -0.2 75  0.65 0.85 0.57 	5 165.0 20.0 15.0 4 D 	8.5   0.5  0 35.0  	1.5  0.10  5.0   0.35 -0.18 0.4  0.0		0.26 0.20 26000 	40002000			104004		0  1	0

carmod.dat
bobcat, lgt_b_sspt, lgt_b_rspt, nto_b_l, nto_b_s, nto_b_tw

Nothing should go wrong.... in theroy but if summut does Its not my fault, you use these files at your own risk.
